3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
Generate and explore 3D worlds using a custom-built voxel engine that creates environments based on specific seeds.
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territory has 392 stars on GitHub. It has been forked 18 times. territory is written mainly in C++. It has been in active development since 2019. Its main topics are artwork, opengl, opengl3, procedural.
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
territory is an open-source project.
Yes. territory is free and open source — you can use, modify and self-host it.
territory is written mainly in C++.
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