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territory

3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

by weigert · GitHub
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artworkopenglopengl3C++
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In plain words

Generate and explore 3D worlds using a custom-built voxel engine that creates environments based on specific seeds.

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393392
2026-07-202026-08-31
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3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

territory has 392 stars on GitHub. It has been forked 18 times. territory is written mainly in C++. It has been in active development since 2019. Its main topics are artwork, opengl, opengl3, procedural.

Frequently asked questions

What is territory?

3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Is territory open source?

territory is an open-source project.

Is territory free?

Yes. territory is free and open source — you can use, modify and self-host it.

What language is territory written in?

territory is written mainly in C++.

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