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open_quadtree_mapping
Cuda

open_quadtree_mapping

This is a monocular dense mapping system corresponding to IROS 2018 "Quadtree-accelerated Real-time Monocular Dense Mapping"

by HKUST-Aerial-Robotics · GitHub
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aerial-roboticscvroboticsGPL-3.0Cuda
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Generate detailed depth maps in real-time using a single camera for environment reconstruction or drone navigation.

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2026-07-202026-08-31
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This is a monocular dense mapping system corresponding to IROS 2018 "Quadtree-accelerated Real-time Monocular Dense Mapping"

open_quadtree_mapping has 366 stars on GitHub. It has been forked 87 times. open_quadtree_mapping is written mainly in Cuda. It has been in active development since 2018. open_quadtree_mapping is available under the GPL-3.0 license. Its main topics are aerial-robotics, cv, robotics.

Frequently asked questions

What is open_quadtree_mapping?

This is a monocular dense mapping system corresponding to IROS 2018 "Quadtree-accelerated Real-time Monocular Dense Mapping"

Is open_quadtree_mapping open source?

open_quadtree_mapping is an open-source project. It is released under the GPL-3.0 license.

Is open_quadtree_mapping free?

Yes. open_quadtree_mapping is free and open source — you can use, modify and self-host it. Its GPL-3.0 license is copyleft: if you distribute a modified version, it must remain under the same license.

What license does open_quadtree_mapping use?

open_quadtree_mapping is available under the GPL-3.0 license.

What language is open_quadtree_mapping written in?

open_quadtree_mapping is written mainly in Cuda.

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