2D physics header-only library for videogames developed in C using raylib library.
Simulate 2D physics for video games using a simple library that helps manage movements and collisions.
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Physac has 608 stars on GitHub. It has been forked 40 times. Physac is written mainly in C. It has been in active development since 2016. Physac is available under the MIT license. Its main topics are 2d, 2d-physics-engine, c, dynamics.
2D physics header-only library for videogames developed in C using raylib library.
Physac is an open-source project. It is released under the MIT license.
Yes. Physac is free and open source — you can use, modify and self-host it.
Physac is available under the MIT license.
Physac is written mainly in C.
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