Simulate fluid dynamics in Unity to create realistic water effects in your games.
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Free · no card · unsubscribe anytimeA PBD fluid in unity running on the GPU
PBD-Fluid-in-Unity has 756 stars on GitHub. It has been forked 54 times. PBD-Fluid-in-Unity is written mainly in C#. It has been in active development since 2018. PBD-Fluid-in-Unity is available under the MIT license. Its main topics are fluid, fluid-particles, pbd-fluid, position-based-dynamics.
A PBD fluid in unity running on the GPU
PBD-Fluid-in-Unity is an open-source project. It is released under the MIT license.
Yes. PBD-Fluid-in-Unity is free and open source — you can use, modify and self-host it.
PBD-Fluid-in-Unity is available under the MIT license.
PBD-Fluid-in-Unity is written mainly in C#.
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