A deep neural network that learns to drive in video games
Train a neural network to drive in video games, adapting it for various gaming environments.
Claim its page: indexed whatever its rank, translated into six languages, and enriched with what you write yourself.
Get an email alert on its next release or when it starts trending — never miss the moment.
Free · no card · unsubscribe anytimeA deep neural network that learns to drive in video games
Self-Driving-Car-in-Video-Games has 776 stars on GitHub. It has been forked 113 times. Self-Driving-Car-in-Video-Games is written mainly in Python. It has been in active development since 2020. Self-Driving-Car-in-Video-Games is available under the GPL-3.0 license. Its main topics are autonomous-driving, deep-learning, deep-neural-network, machine-learning.
A deep neural network that learns to drive in video games
Self-Driving-Car-in-Video-Games is an open-source project. It is released under the GPL-3.0 license.
Yes. Self-Driving-Car-in-Video-Games is free and open source — you can use, modify and self-host it. Its GPL-3.0 license is copyleft: if you distribute a modified version, it must remain under the same license.
Self-Driving-Car-in-Video-Games is available under the GPL-3.0 license.
Self-Driving-Car-in-Video-Games is written mainly in Python.
Add this live badge to your README — your GitHub stars and directory rank, refreshed daily.
[](https://olud.ai/project/ikergarcia1996-self-driving-car-in-video-games.html)
Measured from GitHub topics shared by both projects, weighted by how rare each topic is.