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godot_rl_agents
Python

godot_rl_agents

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents

by edbeeching · GitHub
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godotreinforcement-learningsimulationMITPython
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Create intelligent Non Player Characters in your video games using machine learning techniques.

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1 5361 535
2026-07-202026-08-31
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📄 About

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents

godot_rl_agents has 1.5k stars on GitHub. It has been forked 112 times. godot_rl_agents is written mainly in Python. It has been in active development since 2021. godot_rl_agents is available under the MIT license. Its main topics are godot, reinforcement-learning, simulation.

Frequently asked questions

What is godot_rl_agents?

An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents

Is godot_rl_agents open source?

godot_rl_agents is an open-source project. It is released under the MIT license.

Is godot_rl_agents free?

Yes. godot_rl_agents is free and open source — you can use, modify and self-host it.

What license does godot_rl_agents use?

godot_rl_agents is available under the MIT license.

What language is godot_rl_agents written in?

godot_rl_agents is written mainly in Python.

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