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aaabench
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aaabench

A long-horizon benchmark harness: give a coding agent a real game engine, professional conditions and time, and ask it to build an open-world game. Harness only, no results.

by ukanwat · GitHub
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ai-agentsbenchmarkgame-developmentMITShell
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Test a coding agent's ability to build an open-world game using a real game engine and professional conditions.

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377360
2026-08-172026-08-31
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📄 About

A long-horizon benchmark harness: give a coding agent a real game engine, professional conditions and time, and ask it to build an open-world game. Harness only, no results.

aaabench has 377 stars on GitHub. It has been forked 70 times. aaabench is written mainly in Shell. It has been in active development since 2026. aaabench is available under the MIT license. Its main topics are ai-agents, benchmark, game-development, llm-evaluation.

Frequently asked questions

What is aaabench?

A long-horizon benchmark harness: give a coding agent a real game engine, professional conditions and time, and ask it to build an open-world game. Harness only, no results.

Is aaabench open source?

aaabench is an open-source project. It is released under the MIT license.

Is aaabench free?

Yes. aaabench is free and open source — you can use, modify and self-host it.

What license does aaabench use?

aaabench is available under the MIT license.

What language is aaabench written in?

aaabench is written mainly in Shell.

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