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JoltPhysics
C++

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

by jrouwe · GitHub
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c-plus-pluscppgame-developmentMITC++
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Simulate realistic physics and collisions in games and virtual reality applications.

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11.0k10.9k
2026-07-152026-08-31
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📄 About

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

JoltPhysics has 11k stars on GitHub. It has been forked 805 times. JoltPhysics is written mainly in C++. It has been in active development since 2021. JoltPhysics is available under the MIT license. Its main topics are c-plus-plus, cpp, game-development, game-engine.

Frequently asked questions

What is JoltPhysics?

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

Is JoltPhysics open source?

JoltPhysics is an open-source project. It is released under the MIT license.

Is JoltPhysics free?

Yes. JoltPhysics is free and open source — you can use, modify and self-host it.

What license does JoltPhysics use?

JoltPhysics is available under the MIT license.

What language is JoltPhysics written in?

JoltPhysics is written mainly in C++.

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