A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Simulate realistic physics and collisions in games and virtual reality applications.
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Free · no card · unsubscribe anytimeA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
JoltPhysics has 11k stars on GitHub. It has been forked 805 times. JoltPhysics is written mainly in C++. It has been in active development since 2021. JoltPhysics is available under the MIT license. Its main topics are c-plus-plus, cpp, game-development, game-engine.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
JoltPhysics is an open-source project. It is released under the MIT license.
Yes. JoltPhysics is free and open source — you can use, modify and self-host it.
JoltPhysics is available under the MIT license.
JoltPhysics is written mainly in C++.
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