[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Generate 3D mesh models from any input using a tool that mimics the creativity of human artists.
Claim its page: indexed whatever its rank, translated into six languages, and enriched with what you write yourself.
Get an email alert on its next release or when it starts trending — never miss the moment.
Free · no card · unsubscribe anytime[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
MeshAnything has 2.3k stars on GitHub. It has been forked 108 times. MeshAnything is written mainly in Python. It has been in active development since 2024. Its main topics are 3d, auto-regressive-model, generative-ai, generative-model.
[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
MeshAnything is an open-source project.
Yes. MeshAnything is free and open source — you can use, modify and self-host it.
MeshAnything is written mainly in Python.
Add this live badge to your README — your GitHub stars and directory rank, refreshed daily.
[](https://olud.ai/project/buaacyw-meshanything.html)
Measured from GitHub topics shared by both projects, weighted by how rare each topic is.