π behavior tree AI for Godot Engine
Create advanced AI behaviors for characters in games using behavior trees in Godot Engine.
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Free Β· no card Β· unsubscribe anytimeπ behavior tree AI for Godot Engine
beehave has 3.2k stars on GitHub. It has been forked 163 times. beehave is written mainly in GDScript. It has been in active development since 2022. beehave is available under the MIT license. Its main topics are ai, behavior-tree, game-development, gamedev.
π behavior tree AI for Godot Engine
beehave is an open-source project. It is released under the MIT license.
Yes. beehave is free and open source β you can use, modify and self-host it.
beehave is available under the MIT license.
beehave is written mainly in GDScript.
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