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XScene-UEPlugin
C++

XScene-UEPlugin

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

by xverse-engine · GitHub
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computer-graphicscomputer-visionradiance-fieldApache-2.0C++
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In plain words

Visualize and edit 3D scenes in real-time using a plugin for Unreal Engine 5.

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1 1121 111
2026-07-202026-08-31
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📄 About

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

XScene-UEPlugin has 1.1k stars on GitHub. It has been forked 123 times. XScene-UEPlugin is written mainly in C++. It has been in active development since 2023. XScene-UEPlugin is available under the Apache-2.0 license. Its main topics are computer-graphics, computer-vision, radiance-field, unreal-engine-5.

Frequently asked questions

What is XScene-UEPlugin?

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

Is XScene-UEPlugin open source?

XScene-UEPlugin is an open-source project. It is released under the Apache-2.0 license.

Is XScene-UEPlugin free?

Yes. XScene-UEPlugin is free and open source — you can use, modify and self-host it.

What license does XScene-UEPlugin use?

XScene-UEPlugin is available under the Apache-2.0 license.

What language is XScene-UEPlugin written in?

XScene-UEPlugin is written mainly in C++.

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