An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
Render 3D images in real-time by processing multiple views and point clouds with a specific algorithm.
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Free · no card · unsubscribe anytimeAn unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
taichi_3d_gaussian_splatting has 751 stars on GitHub. It has been forked 72 times. taichi_3d_gaussian_splatting is written mainly in Jupyter Notebook. It has been in active development since 2023. taichi_3d_gaussian_splatting is available under the Apache-2.0 license. Its main topics are 3d-reconstruction, 3d-rendering, computer-graphics, computer-vision.
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
taichi_3d_gaussian_splatting is an open-source project. It is released under the Apache-2.0 license.
Yes. taichi_3d_gaussian_splatting is free and open source — you can use, modify and self-host it.
taichi_3d_gaussian_splatting is available under the Apache-2.0 license.
taichi_3d_gaussian_splatting is written mainly in Jupyter Notebook.
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