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recastnavigation
C++

recastnavigation

Industry-standard navigation-mesh toolset for games

by recastnavigation · GitHub
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aicrowd-simulationgameZlibC++
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In plain words

Create navigation paths for video game characters using a tool that automatically generates navigation maps from game levels.

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7.82k7.79k
2026-07-042026-08-31
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📄 About

Industry-standard navigation-mesh toolset for games

recastnavigation has 7.8k stars on GitHub. It has been forked 1.8k times. recastnavigation is written mainly in C++. It has been in active development since 2013. recastnavigation is available under the Zlib license. Its main topics are ai, crowd-simulation, game, game-ai.

Frequently asked questions

What is recastnavigation?

Industry-standard navigation-mesh toolset for games

Is recastnavigation open source?

recastnavigation is an open-source project. It is released under the Zlib license.

Is recastnavigation free?

Yes. recastnavigation is free and open source — you can use, modify and self-host it.

What license does recastnavigation use?

recastnavigation is available under the Zlib license.

What language is recastnavigation written in?

recastnavigation is written mainly in C++.

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