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Legends-Of-Heroes
C#

Legends-Of-Heroes

A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

by FlameskyDexive · GitHub
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agentsaibatteMITC#
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Build and customize a multiplayer battle game using a ready-made framework with combat systems and AI agents.

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2026-07-202026-08-31
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A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

Legends-Of-Heroes has 908 stars on GitHub. It has been forked 186 times. Legends-Of-Heroes is written mainly in C#. It has been in active development since 2019. Legends-Of-Heroes is available under the MIT license. Its main topics are agents, ai, batte, behavior.

Frequently asked questions

What is Legends-Of-Heroes?

A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo

Is Legends-Of-Heroes open source?

Legends-Of-Heroes is an open-source project. It is released under the MIT license.

Is Legends-Of-Heroes free?

Yes. Legends-Of-Heroes is free and open source — you can use, modify and self-host it.

What license does Legends-Of-Heroes use?

Legends-Of-Heroes is available under the MIT license.

What language is Legends-Of-Heroes written in?

Legends-Of-Heroes is written mainly in C#.

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