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GameDesignOS
Python

GameDesignOS

Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.

by DY-2026 · GitHub
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agent-skillsai-agentsdecision-supportMITPythonSelf-hostable
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Transform AI suggestions into verifiable game design decisions while keeping track of your project history.

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339311
2026-07-312026-08-31
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📄 About

Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.

GameDesignOS has 339 stars on GitHub. It has been forked 40 times. GameDesignOS is written mainly in Python. It has been in active development since 2026. GameDesignOS is available under the MIT license. Its main topics are agent-skills, ai-agents, decision-support, game-analysis.

Frequently asked questions

What is GameDesignOS?

Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.

Is GameDesignOS open source?

GameDesignOS is an open-source project. It is released under the MIT license.

Is GameDesignOS free?

Yes. GameDesignOS is free and open source — you can use, modify and self-host it.

What license does GameDesignOS use?

GameDesignOS is available under the MIT license.

What language is GameDesignOS written in?

GameDesignOS is written mainly in Python.

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