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unity-mcp
C#

unity-mcp

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

by CoplayDev · GitHub
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aiai-integrationanthropicMITC#
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In plain words

Control your Unity game development tasks using AI assistants through natural language commands.

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Excerpts from the project README on GitHub. Copyright and licensing remain with the respective authors.

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14k11k
2026-07-042026-08-31
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📄 About

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

unity-mcp has 13.8k stars on GitHub. It has been forked 1.5k times. unity-mcp is written mainly in C#. It has been in active development since 2025. unity-mcp is available under the MIT license. Its main topics are ai, ai-integration, anthropic, claude.

Frequently asked questions

What is unity-mcp?

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

Is unity-mcp open source?

unity-mcp is an open-source project. It is released under the MIT license.

Is unity-mcp free?

Yes. unity-mcp is free and open source — you can use, modify and self-host it.

What license does unity-mcp use?

unity-mcp is available under the MIT license.

What language is unity-mcp written in?

unity-mcp is written mainly in C#.

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